PLAY

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Levels 1-10
Pick a level

INVENTORY

Drag items into the gold bar to take them into battle.

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SHOP

COMMON

LOCAL

Players on the same Wi-Fi can see each other's games. Network code: .... (both phones need the same code)

Your name:

Games waiting on your network

Looking for games...

WAITING FOR PLAYER 2...

Your game is showing on every device on this Wi-Fi.
You are BLUE.

● Your game is up - keep this screen open

Network code: .... - the other phone must show the same code

OPTIONS

Aim dot colour
Show aimer
Volume

HOW TO PLAY

The map

The field is 75 squares wide and 50 tall. The first 25 columns are BLUE's land, the last 25 are RED's, and the 25 in the middle are the battlefield. Each side's cannon sits behind its land.

Maps: The Field is flat. In the Red Desert one side stands on a raised sandstone plateau, and a staircase slope through the battlefield leads up to it.

1. Build

Pick a material and a shape and tap your land (the square you tap is the block's bottom-left corner). Drag to look around and pinch or scroll to zoom while you build. You can only build on your own colour.

2. Place your army

9 Endos (1 heart) and King Freddy (2 hearts), anywhere on your land. Drag a mask from the gold equipment bar onto an Endo to change it - now, or at any moment during the battle. You can even drop a mask onto a fighter that already has one, but the old mask is destroyed - buy a new one from the shop.

Stuck for ideas? Auto Fort builds a ready-made fortress; tap it again for a different style (Pyramid, Bunker, Great Hall, Village, Sky Fort). Save Fort keeps the fort you built, and it joins the Auto Fort rotation.

3. Battle - each turn pick ONE:

Fighters

Damage

Invasions

Units can fight each other in the battlefield by moving onto an enemy - an attack does 1 damage. An invader in enemy land can take out defenders, and the defenders can only run - except their King, who can fight invaders in his own land.

Breaking in: a unit inside the enemy's land can smash an enemy block next to it with dice points: stone 1, wood 2, glass 3. Or climb over it if it can. (So an all-stone fortress is easy to break into!)

The King

If King Freddy falls, one of his soldiers runs away in fear.

Winning

Wipe out all 9 enemy soldiers. The side that loses its last soldier gets one FINAL SHOT: if it takes out every enemy soldier, the game is a draw.

Coins: win +10, draw +5, but a loss COSTS 10 - and so does leaving a Local match early (your opponent wins). Leaving a campaign level is free. Every campaign level has its own fort. When a new version is out, the phone app shows an UPDATE button on the main menu - install it over the app (don't uninstall) and your progress stays. In a Local match the pause menu can OFFER DRAW: if they accept, you both get +5. Coins can go below 0. Spend them in the Shop.

The battlefield (the middle): the cannon can't hurt units out there, an enemy's falling block doesn't crush them (it shoves them aside instead), and any unit can break enemy blocks out there.

Maps: The Field, Red Desert, Snowy Hill (a hill in the middle), The Jungle (climb the trees - up the trunk and out onto the leaves - build on them, and swing on green vines), Volcano Wasteland (a pit in the middle), and The Towers (no ground: each side builds on a 15-wide concrete base in its team colour, twice as strong as stone; on your dice turn place clouds in the battlefield and build on them to cross - anything that falls into the clouds below is gone).

Team colours: buy RED or BLUE (or any colour) and you play in it. If the other player (or the CPU) ends up with the same colour, they switch to the other one.

Cannons from the shop each have their own kill effect, played right where the enemy fell (the turn waits for it). Some do more: the Frost cannon freezes a unit it hits but doesn't kill (it can't do anything next turn); the Red Samurai makes the block its ball stops against vanish; The Torch sets wood on fire and finds glass as tough as wood; the Blue Storm strikes down an enemy its ball stops against; the Shadow Phantom Boom finds stone as weak as wood.

Controls

On PC: Esc pauses, R rolls the dice.

THANKS FOR PLAYING

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